your trick

Piccadilly

Member
hey, in this thread each person explains how to do one trick that they like.
heres mine:

x up:
ride along at a medium speed. Do a high ollie and quickly turn the bars 'round 180 degrees, so that the handle bars are facing backwards in the air. Then quickly turn them back round so they are facing forwards again before you land. Bend your knees as you land.

Thats mine, try not to do exacly the same trick as the perosn before. =/
 

btyczki21

Member
Front Deck Grab??????

idk what its really called but you reach down with one hand bypassing the wheel and grab the bottom of your deck near where the headtube starts.
 

Maz.

Steel Member
uhhh
idk what its called but..
you go along and you tuck your feet up and then you pull the deck up to your feet you know...and ride away with steeeze.
jokes
 

Piccadilly

Member
Tailwhip boneless(i think):
Ride at a slow speed. Put down your front foot on the ground infront of you, at the same time push out the deck in a tailwhip. Quickly push down with your front foot(the on the ground) and jump. Land on the deck in the air, bending your knees as you land on the ground.
 

Riley Hughes

Steel Member
Front Deck Grab??????

idk what its really called but you reach down with one hand bypassing the wheel and grab the bottom of your deck near where the headtube starts.

called an overgrab.

Fingerwhip, ride at a flyout quarter or kicker if you're just starting out, high enough to get decent air. Right when you jump off the ramp, quickly bring the scooter up with your left hand and take your right hand off (if you're goofy, do the opposite). Slap the deck with your right hand and quickly put your right hand back on the handlebars. Finish the rotation of the tailwhip with your wrists and land.
 
Tailwhip: This can be done flyout or on flat. Ride at a slow speed. Jump up at a good height and push your deck with your foot (front or back, usaully front.) Make sure to also spin your deck using your arms, this will help keep your deck spinning fast. Keep the deck close to you and under you.. if it gets to far out in front of you or to the side, it will be difficult to catch. When the deck comes around, stomp/catch with your foot and land.... BOOM! tailwhip!
 

Piccadilly

Member
Rocket air:
you need alot of air for this one, so a ramp or halfpipe is a good idea.
Go at a good speed toward the ramp. Once in the air pull the scooter up so its facing straight up, but you must stay facing forward. Push the scooter back down and land.
 

btyczki21

Member
then dont read it again and get out before you start an argument, nobody forced you to do anything.

whenever i see a thread i know is stupid i just skip over it plain and simple. i dont understand why thats such a difficult concept to grasp...
 

Rob.

Admin
Staff member
one footer

While rolling at a moderate speed, jump into the air and remove one leg from the scooter deck, replacing it before landing and rolling away.
 

tylerbillman

Steel Member
5050 grind:

Find a ledge that is smooth and buttery, and when I say buttery I mean more buttery than Fabio's ass after a gay orgy. Now,

1. You should know feeble and smith grinds but you don't have to.
2. Jump from the side of the ledge and angle your bars at about 45° to the corner of the ledge.
3. Land on the ledge with just the deck on one side grinding, both of your wheels should be parallel to the side of the ledge and the deck should be parallel with the top of the ledge.
4. When first trying them, what helped me was thinking about wallriding with your wheels right below the edge of the ledge and then sort of pushing my deck onto the top of the ledge.
5. A few other ways to try them would be either think of landing with your back dropout first then dropping the rest of the deck onto the ledge or landing with your nose first and dropping the back onto the ledge.

A successful 5050 should look like this:

5050505050.jpg
 
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