fullwhips

tylerbillman

Steel Member
Throw the barspin first.

shut the fuck up lmfao.

First of all a fullwhip is when you do a tailwhip, and while the deck is still spinning, throw and catch a barspin, then complete the tailwhip.

The trick is exactly like a rotowhip except for a fullwhip the deck and barspin spin in the same direction while for a rotorwhip the tailwhip and barspin go in opposite directions.

Now, this trick is all about repetition (wait, isn't every trick?)
You have to practice the rotation of the tailwhip and throwing the barspin just standing up and whipping your scooter around before you take this trick to flyout or whatever. Similar to how most people learn to catch barspins.

Once you take it to flyout and actually start trying the trick, you need to make sure to stay with your chest prety much right over your bars or close to it and you need to make sure the whip stays under you. This will prevent the deck from flying away or you from landing with all your weight back, causing you to fall in most cases.

Honestly, haven't landed one yet, but that's all the advice I've seen about them. I can throw the rotation perfectly, just haven't committed to learning them yet. I reckon I will now.

If you want some examples of who does them and what they look like:
Issac Miller:
The fullwhip is at the end and he does an extra whip
http://www.youtube.com/watch?v=nfnKkF9xWmE

And also Cooper Klaar does them really, really well.
Another fullwhip, this time on flat, at 0:11, then a fullwhip to whip flat at 1:22
http://www.youtube.com/watch?v=odBK-xfp5-U&feature=channel_video_title
 

BenJelinek

Administrator
Staff member
No Brandon you have to do like half the whip and then throw the barspin. That's just me. For rotorwhips though
 

tylerbillman

Steel Member
I've done them before lol I'm saying you need to start the barspin before the whip otherwise it fucks up.

if you throw the bars before the whip then it's awfully hard to make it look like a convincing fullwhip.

I say throw the bars with the whip or before the whip is halfway around so you don't lose control too much.
 

BenJelinek

Administrator
Staff member
I say it's easier to do half a whip, throw the bars which takes the rest of the half the whip, then have it do another whip so a rotorwhip to whip. They're easier to control/land
 

BrandonWeir

Steel Member
Let me put it this way, I use the bars to guide fullwhips, not really throwing the bars first. I take my feet off the deck, then tilt the scooter so that when I spin the bars the deck goes with it, and I just pass the bars around and the deck follows.
 

Stackies

Steel Member
Alright you wanna go really really fast, like Mock 10 Speed. Throw the barspin catch it then throw the tailwhip and then you want to throw the bri flip.
 
Top