Real Scooter Video Game project for PC's

Josh N.

Josh N
Alex Steezeman said:
Cory VanLew said:
i would definately buy as long it was downloadable. if its for a comp. also make it mac compatible please =]
That too!
yeashhh please

and how is cody donnovan not on the original list?

ideas

+upgradable and customized scooters with all different real parts(so sick)
+specials(signature tricks) for each rider
+this may sound weird or but honestly if you based off the format of tony hawk pro skater those are good games
+this is way futuristic, but how sick would it be if there was a 1player story mode where you pick your rider and you base it off how they started and that riders tricks and add video clips into the game of them really riding.
 

Joe Riley

The Gypsy
Staff member
you definitely need some tech characters.
jordan jasa
dan gutendorff
nate grant

also, just good riders in general.
jackson manzie
coedie donovan
royce king
the proto team
TPC
Scooyork
DXG
 

Matt

Peace Keeper
Staff member
Yes do it I would definitely buy it

Try to make it mac compatible

Also add a feature where you can customize your ride with real parts like wee bars and sr forks and stuff
 

.erik

Member
why not just try and make a good engine with realistic animations, and nice levels. release that, see how everyone in this community likes it, what you need to change etc., then thow in all the additional features like all the different riders, create a rider, create your scoot, career mode....
 
please make it i would play everyday haha and for ideas.put people around the city or park able to play you scoot and and put scooter zone and andrews workshop where you could buy parts.
 

JarradSmith

Jarrad Smith (Gen Y)
is this gonna be available in australia!?!

an idea i just thought of was once uve got sum decent riding in like career mode or sumthin, u can have the chance to film and shiz and u get a photographer or sumthin and wat tricks you do in the game appear in your video.. so u can use it as like a sponsor vid or sumthing like that???
 

Aaron

Silver Member
erik said:
why not just try and make a good engine with realistic animations, and nice levels. release that, see how everyone in this community likes it, what you need to change etc., then thow in all the additional features like all the different riders, create a rider, create your scoot, career mode....

Thankyou erik.
Exactly what i said...
 
Balthazar Neveu said:
Basic and required things:
-manual, fakie, fakie manual, nose manuals
-combos
-spins
-slides and grinds
-quarter pipes
-stair sets
-realistic moves (when you do some skirmish, sketchyness, gravity, jumps at the top of banks)
-falls
-score
-menu

ok so i start with some ideas to inspire you guys about the gameplay:
-Montreux as a spot
-contests
-pro riders if they give us an agreement
*Jean yves Randriambelson
*Brandon Kilbury
*terry price
*John Reyes
*Matt Mac keen
*Anthony Bustos
*Dylan Kasson
*Maxime Legrand
*Martin Nogol
*Elmer
*Stan Smirnoff
*Brian Murphy
*Michael Cajas
*Addison Mc Naughton
*Eric Ostrom
*Johann Moreau
*Alex Peasley
tell me who else you think deserve it (should be over 16 at least!)
-a park editor of course
...

-Jump the mega ramp
 
Eh some of the posts here are really stupid.

Things that would really be needed:

- GOOD physics engine, that's a must.
- Level making ability for users. Once you let people make them you would not need to make any yourself.
- lean buttons for leaning/rotating in all 3 dimensions. Ive thought of a system that's more realistic than most games, you'd have to preload rotation/flips before takeoff, just as you do in real life with backflips and 360s. I always hated how it was impossible to spin slow in games (as in a 180 over a big gap), this way slow spin would be less preload time, faster = more.
 
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